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Multi-Shot & boards

Where Brut stops being a one-image-at-a-time tool. Multi-Shot explores a scene from many angles at once; the boards are the surfaces where you review, curate and route the results.

Every board shares one review gesture: hover a tile and click its 🔍 to open the lightbox — the image fitted to your screen, wheel-zoom into the pixels, and ←/→ (or the on-screen arrows) paging through the whole board like a classical gallery. Clicking the image itself does nothing (no accidental tabs while panning the canvas); the full-resolution files live in the project's output folder.

Multi-Shot

A POV/composition explorer. Wire your base image(s) into a Multi-Shot node, pick an exploration scenario and a shot count, and a planner (Gemini, seeing all your base images) writes N distinct shot prompts. Then N image-to-image jobs fill a contact sheet on a resizable node — a worker pool runs several at a time.

The contact sheet uses a tidy, deterministic column count from the shot count (≤4 → 2×2, ≤9 → 3-wide, else 4-wide), so it stays neat at any node size.

V2 — the surprise machinery

New Multi-Shot nodes plan with V2; a small V1/V2 rollout next to the title switches generations (existing graphs stay on V1, the original planner frozen for honest comparison). V2 exists because static briefs make models repeat their favorite gags across projects — the same prop, the same weather trick, job after job. It answers with four pieces:

V2 also makes the planner model selectable — the text model that writes the shot list (the node's Provider/Model picks stay the image model that renders them). Different planners have different instincts, which is itself a variety lever; models with a reasoning dial expose it here too.

Shot Board

The review surface for a Multi-Shot node. Wire the Multi-Shot shots output into a Shot Board and get a large captioned grid — the prompt under each image, ✓ / ✗ / ↻ proxied to the source. Each tile has its own output plug (shot-<i>) so you can route one chosen shot into Compose or Image→Video. The board re-emits the curated pool from its bottom port.

Reference Board

Makes the crew's stills pool visible. Every image you wire in becomes a numbered tile — and the tile number is the global still number the cinema agents refer to, which kills the invisible wire-order problem.

Free and local — it's just a lens on the images you already have.